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A Mental Health & Wellbeing Learning Hub membership includes access to a library of learning and helps us to continue to deliver much needed not-for-profit mental health & wellbeing initiatives.
With screens designed to highjack attention and internet games designed for addiction, this presentation will offer some practical tips for helping a young person with internet gaming disorder as well as strategies for prevention
This presentation will provide an overview of the types on gambling young people are using, how they come to be involved, problem gambling and strategies to help and educate young people around this issue.
Science has finally caught up to what parents have suspected - some children (and adults) can (and have!) become addicted to the internet and/or video games.
Using evidence from experimental and longitudinal studies, this presentation will explore whether exposure to violence in the media promotes aggression and, if so, how.
This presentation looks at the incredibly rapid rise of eSports (professional computer gaming) and the impact this is having on young people, including issues around aspiration, addiction and the culture of eSports.
With the huge increase in the amount of screen time our young people have experienced in recent times, we need to support them to incorporate technology and screens into their lives in ways that ensure safety, balance and allow them to thrive.